## 1,2,4 Quadrant Coordinates – Mark Weddell

1,2,4 Quadrant Coordinates – Mark Weddell Plot coordinate points in 1, 2 or 4 quadrants. Check you are right with the labels provided. Can draw lines and has undo function

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## Category: Coordinates

## 1,2,4 Quadrant Coordinates – Mark Weddell

## Stock the Shelves – Mr Nussbaum

## Coordinate Mid-Points

## Coordinate shapes – Active Maths

## Reflections & coordinates – Active Maths

## Locate the Aliens – Math Playground

## Learn about maps – MapZone

## Coordinates – Active Maths

## Reflections & coordinates – Active Maths

## Worm Hunt- EChalk

## Locate the Aliens – Math Playground

## Space Boy to the Rescue – Math Playground

## Co-ordinates – Reasoning about… – MathsFrame

1,2,4 Quadrant Coordinates – Mark Weddell Plot coordinate points in 1, 2 or 4 quadrants. Check you are right with the labels provided. Can draw lines and has undo function

Stock the Shelves Click on the given locations to re stock the shelves. Operates in 4 quadrants

Coordinate Mid-Points Find the coordinate mid-point on a line half-way between two coordinates A & B. Use the coordinate grid to help plot the points by dragging the markers. Work out the mid-point coordinate M. Click Show to check the Read More …

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Reflect six different shape horizontally, vertically or diagonally in 4 quadrants, with line-intersection coordinates or letters at corners. Yr 6. Free sample of subscription site – click browser refresh to remove login box.

Give the coordinate (in all four quadrants) of aliens. timed

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Work out coordinates of shapes in all four quadrants, or turn off three for first quadrant only. Click browser refresh to remove login box. Yr 3-6

Reflect shapes horizontally, vertically or diagonally in 4 quadrants. Click browser refresh to remove login box. Y6

Click on line intersections on the grid, coordinates are shown. Distance given to worm – refine to get it. Yr 6

Give the coordinate (in all foru quadrants) of aliens. Timed

Drag Spaceboy to the given coordinates (in all four quadrants) to find the lost aliens. Timed.

Find missing coordinates of shape, reflected in a mirror line, or the midpoints of straight lines. Choose first quadrant, or all four quadrants