Fractions Use a bar or circle to represent, compare, and perform operations with fractions with denominators from 1 to 100. Choose the fraction model and number of equal parts. Use a color to select specific parts to show a fraction Read More …
Time tools: 12-hour to the half hour Know the little hand and the big hand on a clock. Tell the time to the hour and half-hour? Have fun matching the times on 12-hour analogue and digital clocks.
Number Balance – Mark Weddell Use the number balance Free Play mode to demonstrate relationships between numbers whether equal or inequalities. Game Levels allow children to make the apparatus balance, thus completing the equation. Information Drag the tags onto the Read More …
Treasure Quest. Interactive 100 square used for examining number facts up to a hundred Information Find the target number on the hundreds chart and tap the square. Number hints will help you along the way. There are 10 orbs Read More …
Here are four of the best free tools for investigating shape on a tablet device. They should work in browsers on iPad, Android and Windows tablets, as well as traditional desktop, laptop and chromebook devices. Click on the image or Read More …
Here are five of the best free tools for investigating number on a tablet device. They should work in browsers on iPad, Android and Windows tablets, as well as traditional desktop, laptop and chromebook devices. Click on the image or Read More …
Complete the puzzle by moving and rotating the seven shapes. A fun way to work problem solving and visual spatial skills. App Features 3 levels offering increased challenge Click on a shape or drag it to select it Use the Read More …
Number Pieces A place value activity using base 10 (Dienes) blocks Add and manipulate pieces (ones, tens, and hundreds). Join pieces in groups of ten or break them apart (e.g., 10 ones into 1 ten and vice versa). Choose from Read More …
Shark Numbers A place value game using Diennes blocks Choose a level of difficulty. Then look at the hundreds, tens and ones to work out the number shown. Select the bubble showing the number. If you are right you’ll see Read More …
Math Racer Multiplication Practise your number bonds Choose a colour Mark addition number bonds which correspond to that colour’s number When you’ve done a few, click Check Continue until you’ve completed the square and revealed the picture
Number Crunch Saga Count the number of candles and find the matching number card Click on two cards to begin If the number of candles matches with the number on the other card they will stay. If they do not Read More …
Number Crunch Saga Covers addition (levels 1-3) and multiplication (levels 4-5) with three numbers. Swipe or drag numbers to swap places with other numbers. Line up three numbers that add up to 10 Each set of three numbers found (horizontally Read More …
Daily 10 Covers addition, subtraction, ordering, partitioning, digit values (place value), rounding, multiplication, division, doubles, halves and fractions. Designed for interactive whiteboard. For delivering 10 maths questions for mental maths practise. Can be timed or untimed Ideal for starter and Read More …
Flip Counter A counting demonstration tool The aim of this game is to build a tower tall enough to reach into space. To count forwards and backwards in steps of 1, 10, 100, 1000 and 10,000 (age 5-10). To say Read More …
Tables Tennis The aim of this game is to build a tower tall enough to reach into space. The blocks must be stacked in the correct order Drag them on top of each other Smallest number at the bottom Largest Read More …
Virtual Pattern Blocks – NCTM Pattern blocks can be used for problem solving and reasoning with fractions as children investigate the relationships between various parts and wholes. Typically Yellow Hexagon = 1 whole Red trapezium = 1/2 Blue parallelagram = Read More …
Count the Yeti Count the Yeti creatures and click on the corresponding correct number across the top. Numbers from 1 to 10. Different Levels
100 Square Spots. Interactive 100 square used for examining number facts and series up to a hundred Choose a colour, then start clicking on numbers. Click a number again to remove a spot. Hold down a menu colour to remove Read More …
2x Table Bar demonstrates the bar method of visualising multiplication. Drag the bar to be multiplied and then click it the required number of times. Resize the top section to match. Repeat with the equivalent calculation. Aids understanding of concept Read More …
Geoboard is a tool for exploring a variety of mathematical topics introduced in the primary school. Children stretch bands around the pegs to form line segments and polygons and make discoveries about perimeter, area, angles, congruence, fractions, and more. Open Activity
Learn & practise single digit addition facts by turning the tumblers on a safe. If you get four correct you can enter the safe & play a game. Y 2
sort shapes by rectangles and red in a Carroll diagram. No errors possible.
Achieve the target score on the dartboard. some adding or doubling. 3 levels – higher uses multi-step calculation yr R/1/2
Identifying more and less: flush the toilet and see who has more bugs on their hand Yr
activities covering “big and small” and “short and tall”.
Partition numbers into fives & left overs to help mental adding Y2
adding single digit numbers by bridging through 10. Jump to the rock & then to the rocket to escape the monster Y1/2
Use the mouse to make your character pick up the shapes and take them to the right box – matching word and image – but do not get caught by the robots.
Practise your addition facts making totals up to 10. The whale is trapped in the lake. Add lengths of pipe until the total is 10, (you can use more than two). Then turn the wheel valve to set the water Read More …
Listen to the number said then post the letter in the house with that number on its door Y R/1 It is common for children to get 12 and 21 mixed up or to struggle when writing 3-digit numbers such Read More …
100 Square – Splat Square – Primary Games. A number square. Set task and children can print out finished square 100 Square Spots. Tablet Friendly Alternative
Count up in two’s but count down in 1’s
Pupils will practice counting in fives in the adventure activity. Ways to jump along a numberline? (e.g. 2s, 10s, 5s).Pupils use counters to explore different jumps, listing the numbers they land on.
Count with the computer in 1’s, 2’s, 5’s or 10’s
Match the dots on a die with the written word for the number KS1
Playing snakes and ladders involves counting number on the dice and counting on.
Counting activities: 1 to 10, 10 down to 1, count items- up to 10, odd, even, recognise circles
Snakes and ladders game 1 or 2 player.
Click the number on the target that is double the number on the board – see the merry men come out!
Simple worded doubling. Number line. No objects to support.
Move the sheep so there is an equal number in each paddock. Simple halving
Separate teacher and pupil activities on scales and balancing related to doubling KS1
Doubling by partitioning then adding together. Choose two or three digit numbers to double.
You are a pirate. Count the barrels in the water, enter the number and press the button to attack the island base.
Match the dots to the number.
Children can count aloud with the counter, going up in ones, tens, hundreds, and decimals too. Speed it up, slow it down or pause. Starting number can be zero or changed to anything
Colouring by numbers. Match the figure and the name of the number to colour in the picture. Numbers to ten.
Predict what numbers are covered in the snowflake or work out what the step is. Varying levels of difficulty
Coloured shapes to select and use in a variety of pattern grids
Draws symmetrical and repeated designs
Use the string of beads to copy colour sequence patterns.
Count with the computer in increments of number you input, starting from number you input. 3 speeds
Investigate patterns using different attributes – shape, size and colour.
Number sequences in a grid, patterns and explanations, odd and even, extend number sequences.
A series of activities, all of which test pupils’ ability to place shapes in a particular order. Pupils will also learn to differentiate between colours.
Continue the flower patterns. 3 levels
Money up to 10p, 20p or 50p. Ice cream displayed: children match to menu to find price then move coing into hand to pay.
Pay for toys using one kind of coin at a time – choose either 1p, 2p 5p or 10p coins.
Click on coins and the cumulative amount is displayed.
6 levels up to change from £5
Pay for the item by dragging the coins needed into the till. Three levels. KS1, Lower KS2
Predict how many different outfits can be made from up to 5 different jumpers and up to 4 different trousers.
Coloured spots in a sequence – identify and continue.
Pupils find the correct coins to buy ice-creams, multiply prices and distinguish odd/even numbers.
Choose three toys that come to the cost given. All toys under 10p. Constantly changing questions. KS1
A variety of different spaces to sort money into and all the current coins except £2 to move around
Count the money on the cards, play snap, change cards until value is matched or drag them into value order.
Click and hold/splat the hand with 10p in it.
Play the number jumbler machine with Star and Hutch.
Snap game: 3 levels: Match two identical coins, match coins with same value, match coins with given total. This activity does not work on Chrome browser.
Recognise numbers to 20 on Ten Frames
Recognise numbers to 10 on a Ten Frame
Develop counting and addition using these four games. These frames of 10 can be a helpful way to learn basic number facts.
Comprehensive graph making site. Print, download or email results.
Counting in 2s – Click on the next fish in the series
Catch two beavers who add up to 10
Estimate where the arrow is on a number line. 8 stages from 0 -10 to 1 – 10000, as well as decimals – tenths and hundredths
Move the ruler to measure the length of the line. Ruler marked in cm (no mm) Y2
Make the frog move by clicking the number one higher than the one he’s sat on. Numbers 1- 35
Count in ones starting from zero. Help the squirrel to find the next number/nut. Don’t collect the pebbles!